Teaser trailer for Russian video game DISTORTION debuts at the National Centre RUSSIA
The future
can be a source of inspiration, as participants at the Gaming Lobby
"Gaming Session of the Future" saw when the new Russian story-driven
action RPG DISTORTION was presented. The presentation was held on 13 November
at the National Centre RUSSIA as part of the III International Symposium
"Inventing the Future".
Video game fans learnt that DISTORTION tells the story of a world changing
faster than people can adapt to it, where only those willing to embrace change
can find a way forward. The gameplay combines RPG mechanics, including melee
and ranged combat and levelling up, with strategy elements such as building
your own settlements and managing relations with others.
The presentation gave Gaming Lobby participants a unique look at how games are
made. The developers shared the results and analysis from the first playtest
and outlined their plans for expanding the game's universe.
"It was crucial for us to test the game with real players to make sure the
engine could run reliably under conditions as close as possible to those it
would face in practice. More than 2,000 players have now taken part in
pre-alpha testing. The average session lasted more than half an hour, an
excellent result for an early build focused entirely on combat. The main
technical achievement was keeping large-scale battles running reliably. The
game met its performance targets in 97% of cases, even with large numbers of
enemies on screen. We also received valuable qualitative feedback. Even at this
early stage, players liked the character animations, the visual style and the
mechanics of fighting hordes of enemies, which confirms the project's strong
potential," said Gleb Kadomtsev, Director of Development at Game Art
Pioneers.
The game is set many centuries from now. Players must unite scattered factions
and tribes to confront a common threat. The game's vision of the future draws
on Byzantine architecture, Soviet Constructivism and the architecture of
present-day Moscow.
At the close of the presentation, Gleb Kadomtsev urged the audience to support
the Russian games industry. He stressed that the success of projects on the
scale of DISTORTION depends directly on the community's trust and involvement,
and expressed confidence in the future of Russian game development.
"Believe in Russian developers, because we really do believe in you,"
concluded Gleb Kadomtsev.
The Gaming Lobby "Gaming Session of the Future" featured in the programme
of the International Symposium "Inventing the Future" for the first
time. It brought together games industry experts, video game developers, and
gaming and esports fans. Participants explored video games as an important
cultural phenomenon and discussed trends in the Russian games industry at the
public talks "Psychology in the Gaming Environment. Why Do People
Play?" and "Esports and Cybersecurity". The public talk and
presentation "Inspired by Traditions. New Releases in the Gaming
World" focused on new Russian games and the move away from formulaic
storylines towards Slavic mythology, classic literature and other stories
rooted in local culture. During the open recording of the podcast "Our
Game. Russian Industry and Its Global Standing", experts discussed how
competitive Russian game development is globally. The gaming programme
culminated in the World of Tanks tournament final.
The III
International Symposium "Inventing the Future" is an original project
of the National Centre RUSSIA. It was held on 12–13 November and brought
together more than 8,000 participants from 109 countries, including government
figures, scientists and researchers, heads of corporations and business
alliances, representatives of the creative industries and civil society organisations,
and young professionals. The event was organised at the direction of the
President of the Russian Federation, Vladimir Putin, under the auspices of the
Decade of Science and Technology, with the support of the Russian Ministry of
Foreign Affairs and the Ministry of Science and Higher Education.
Event photobank
New releases and trends in Russian game development, the strengths of the Russian games industry and cybersecurity were among the topics in focus at the Gaming Lobby "Gaming Session of the Future".
The programme of the III International Symposium "Inventing the Future" covered three thematic tracks: "Human and Values", "Progress" and "Culture and the Arts".
The talk was held on 13 November as part of the "Human and Values" track.